ViriiGame Constructor | Initializes a new instance of the ViriiGame class. |
AreaList (inherited from Ovorp.Game) | |
ConnectionList (inherited from Ovorp.Game) | |
GameAssembly (inherited from Ovorp.Game) | |
GameAssemblyFileName (inherited from Ovorp.Game) | |
GameTime (inherited from Ovorp.Game) | |
RenderingDevice (inherited from Ovorp.Game) |
CreateArea | |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
GetArea (inherited from Ovorp.Game) | |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetNextEntityID (inherited from Ovorp.Game) | |
GetType (inherited from Object) | Gets the Type of the current instance. |
HandleConnectionRequest (inherited from Ovorp.Game) | |
HandleDisconnect (inherited from Ovorp.Game) | |
Initalize | |
Think (inherited from Ovorp.Game) | |
ToString (inherited from Object) | Returns a String that represents the current Object. |
ConnectionCountLimit (inherited from Ovorp.Game) |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
InternalHandleConnectionRequest | |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |