The methods of the Robot class are listed below. For a complete list of Robot class members, see the Robot Members topic.
![]() | Overloaded. Move the bot backward with the distance specified |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Overloaded. Fire one round of bullets |
![]() | Fire a sonar packet in the same direction as the turret |
![]() | Overloaded. Move the bot forward with the distance specified |
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![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | This method will be called when the bot assembly is first loaded |
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![]() | Stop the bot from moving further |
![]() | Stop the bot from turning |
![]() | This method will be called every tick depending on the framerate. |
![]() | Returns a String that represents the current Object. |
![]() | Turn the bot with the angle specifed in radians |
![]() | Turn the turret to the left with the angle specified in radians |
![]() | Turn the turret to the right with the angle specified in radians |
![]() | Turn the bot to the left with the angle specifed in radians |
![]() | Turn the bot to the right with the angle specifed in radians |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |