The methods of the Ammunition class are listed below. For a complete list of Ammunition class members, see the Ammunition Members topic.
AddVector (inherited from Ovorp.MovingEntity) | |
AngleTo (inherited from Ovorp.Entity) | |
CheckMapCollision (inherited from Ovorp.MovingEntity) | |
Destroy (inherited from Ovorp.Entity) | |
Draw (inherited from Ovorp.Entity) | |
DrawForeground (inherited from Ovorp.Entity) | |
Equals (inherited from Object) | Determines whether the specified Object is equal to the current Object. |
FromByteArray | |
GetBufferSize | |
GetEntityType (inherited from Ovorp.Entity) | |
GetHashCode (inherited from Object) | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
GetReferencedEntities (inherited from Ovorp.SerializableObject) | |
GetRenderLocation (inherited from Ovorp.Entity) | |
GetType (inherited from Object) | Gets the Type of the current instance. |
Move (inherited from Ovorp.MovingEntity) | |
MoveBy (inherited from Ovorp.MovingEntity) | |
PreSendAction (inherited from Ovorp.Entity) | |
SetVector (inherited from Ovorp.MovingEntity) | |
Think (inherited from Ovorp.MovingEntity) | |
ToByteArray | Overloaded. |
ToByteArray (inherited from Ovorp.SerializableObject) | Overloaded. |
ToString (inherited from Object) | Returns a String that represents the current Object. |
Finalize (inherited from Object) | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
MemberwiseClone (inherited from Object) | Creates a shallow copy of the current Object. |